Unholy Studio
Alongside client work, we build products of our own: a mobile game that's live on Google Play and two apps in development. Building our own shows us early where we'd get stuck on client work.
03 products01 live02 in development
Frequency index
- GameLive
GUZZL
A drinking card game for a table of friends.
GUZZL is a drinking card game for groups. It's live on Google Play and free to download. It has more than 1,080 cards in 6 languages and 14 rule types. Every tenth card starts a boss round that can turn the game around. Duels pull the quieter players in, there are 16 achievements to earn, and the content changes every week.
View - AppIn development
BrewX
Ordering and payment for bars, with a game for the guests.
BrewX is software for bars. It's in development and not in the app stores yet. Guests scan a QR code to order and pay from a digital wallet, and drink prices move with demand, like on a stock exchange. On top of that sits a game: characters that level up, guilds, quests, seasonal tournaments and a leaderboard shared by every venue on the network. Four AI agents run in the background. The system has 46 database tables and more than 80 server functions (RPCs).
View - AppIn development
RelationCRM
A personal CRM for friends and family.
RelationCRM is a personal CRM for the people in your life. It's in development. Each relationship gets a health score across 5 dimensions. You can import a WhatsApp chat to see its tone and the plans and promises made in it. Reminders come before birthdays, and when you don't know what to write, the app drafts a message in one of 6 tones. It works in 10 languages, and the data is stored on the device.
View


